- Simplex is
the roleplaying system I've written. My group has been playing it for
about three years now and it seems to work very well. It involves
simple, consistent rules, few dice rolling and elegant character
progression.
- Qualinem
#1, Kaloqai #1
and #2 and The
Caravan adventure are campaign logs available for players of my
group. I've finally put up the log for
Shades of Gray.
Also here's the Twekorrel
announcement. These are in Dutch and may be hard to understand if you
weren't in them.
- Brief
history and Family tree of
the House of Amber, for people interested in Amber campaigns.
- PJS
sector is only available to Alpha Complex citizens of orange
clearance or higher. If you don't understand what I just said you might
as well ignore this category.
- ElfQuest
magickal powers is an attempt to classify the mystic elves into
categories of powers that could be used in a roleplaying game.
- Some
prestige classes for the third edition of D&D. Includes the
sage, airdancer, artificer, elementalist and darklord.
- Some wizard
spells for second or third edition of D&D. There's at least
fifty of them and most are low level and tend toward versatility. Read
on!
- Stories
I wrote - these aren't really finished or anything (nor are they
likely to ever be) but I might as well put them on here.
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- Sub
Terra is a challenging puzzle game combining the elements from
several old and famous puzzle games with several new ones, as well as
smooth graphics and fancy music. Of course it has a level editor as
well. Check it out and send me feedback!
- Hollow
Earth is a big project. It is a computer turn-based strategy game.
You can check out the beta and see what you think of it; it's like
Civilization only in a fantasy setting. This is not currently
accessible.
- ADVance is
another of my little projects - an interpreter for text adventures, and
three adventure written to test it. The scripting language is easy but
flexible. I know this is outdated but hey, it's fun to work with!
- Pjs-Gfx is
rather old but may be of some use to hobbyists. It is a graphical
library for MS-Dos C++ and performs a lot better than the standard BGI
stuff. Includes Mode-X, fade effects, lines, sprites etc. (zip file)
- Script
for Ultima V for the fans out there. These are the conversations
(and huge spoilers) extracted from this great (if a bit old) game by
Origin.
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