(freeform universal donated gaming engine)
The basic rules of Fudge contain no world background
whatsoever. They may be used with any gaming genre, and some
customization tips are included. However, those using basic Fudge
rules must do a lot of work to create - or adapt - a world suitable
The basic premise of Fudge character creation is freedom of choice.
If an existing game has a brilliant game mechanism in an otherwise
lackluster set of rules, you can easily import the brilliance into
Fudge without bringing along the mediocrity. Do you like the way game
X handles psi, game Y combat, and game Z sanity? Use them all freely
Fudge is copyrighted by Stefan O'Sullivan.