Again, what I don't like about the system is the dice mechanic. A step bonus
is a nice-looking idea, but logically it doesn't make much sense, as the
first step (d4) gives you a 2.5 point bonus on average, the second thru
fourth steps add a single point only, then step five gives you an additional
plus four, and step six and up plus ten. Also the concept of levels is weird
at best and there's really not much point in specializing in a skill if you
can take a broad group instead.
On the positive side, the game is balanced and there's a lot of detail to
play with, especially as there's a lot of skills. On the whole it is a good
game, even if they stole most of the background from other science fiction
Alternity is a registered trademark of TSR, Inc, now owned by Wizards
of the Coast Ltd.