Heroine's Quest is an adventure / RPG hybrid. Like in many adventure games, you have a world
to save, and must use your wit, guile and inventory to puzzle your way through. Like in many
roleplaying games, you can customize your character with various classes and skills, and must
train yourself in combat to stand a chance against the fierce monsters in your way.
If this sounds familiar, it should: the game is designed in the spirit and atmosphere of
the classics, and strives to have the same high quality of art, music, and plot. With multiple
character classes and several solutions to many puzzles, the game will have excellent
replayability.
Watch the trailer here!
Welcome to the inhospitable Northland, where trolls and wolves stalk the night, and where you are
just one thin cloak away from turning into an icicle.
Rumor has it that Jotnar, the frost giants, are on the loose, and that Fenrir the Devourer stirs
in his sleep. Gossip says that eldritch Svartalf magic runs wild, and that trade caravans disappear.
People curse the incessant cold and eye each other warily, one hand on their trusty axe. And
Northlanders are not known for their even temper.
What the land needs is a Heroine, and she had better arrive now. Are you up to the task, or will
you die trying?
The Heroine's Quest team consists of the following people:
- Pieter Simoons: Story and Script
- Corby LaCroix: Backgrounds, Animation, Portraits
- Dmitri Zavorotny: Portraits, Music, Animation
- Elissa Ng: Animation, Portraits
- Matthew Chastney: Music
If you are interested in helping us out, visit us on the forums.
There are no downloads available yet. The game will be downloadable once it's complete.
Q: What resolution will the game be in?
A: The game will use the 320x200 resolution traditional to classic adventure games.
Q: What system will the game run on?
A: The native system is Windows, although a Linux version will also work.
Q: What classes will the game feature?
A: You can play as a warrior, a sorceress, or a rogue. It is also possible to create a hybrid character
with skills from multiple classes.
Q: What will the battle system be like?
A: Expect something new. We are not copying any of the existing systems, although it will play in a
familiar fashion.
Q: What is "The Legend of Fair Spring"?
A: It is a different game that was canceled several years ago. None of the art or story from TLFS appears in Heroine's Quest: The Herald of Ragnarok.
Q: What engine does the game use?
A: Adventure Game Studio, AGS for short.
Q: What program is the art drawn in?
A: Adobe Photoshop CS.
Q: How big will the final game be?
A: Approximately 100 megabytes.
Q: When will the game be released?
A: When it's done. You won't get a clearer answer than that, we prefer not to rush things.
Q: What should I do if I have other questions?
A: Feel free to visit our forum and ask them there.