• I did this-and-this, and forgot that-and-that. Am I stuck now?
No. ATOTK is a very non-linear game, and allows for multiple approaches or
solutions to most of the puzzles. Although doing the wrong thing may prevent
you from gaining the maximum score, there are no "dead end" situations from
which you can no longer finish the game.
• Can I change the resolution, or run the game in a window?
Yes. Use the winsetup program that comes with the game.
• Is this game really free?
Yes, it is freeware, and you may pass it along to your friends. We hope
many people will enjoy it! If you want to help us pay for the server and
other development costs, feel free to use the donate button below.
• Can I run the game under Linux?
Yes.
Please refer to this site
(and this help
thread) for information on getting it to work.
• Can I run the game on a Mac?
It probably runs under Virtual PC, or any other emulator. This has not been
confirmed as of yet; if you have experiences or suggestions, please let us
know.
• What language are you using for the game?
English. Oh wait, you meant programming language? It's written in Adventure
Game Studio, also known as AGS.
• Will the game include speech?
We originally intended a speech pack, but we had trouble getting the necessary
voices. Most people who auditioned were teens or students, and several of the
characters in the game are middle aged, or even ageless faeries.
• What about translations?
We do not intend to write a translation of ATOTK to a language other than English,
because of the amount of work that would be involved in creating and proofreading
one.
• Are the puzzles in the demo part of the full game?
No. We thought up new puzzles.
• Help me, I'm stuck!
Click on the 'forum' link above and ask for assistance.